Yeah it's a CSYNC cable from As for the mod, I don't know offhand. It looks like it can be set to either by setting a jumper, so I'll have to open it up later to see. Presently, it'll sync up 99% of the time if I turn it on, and then reset the SNES after a few seconds. Seems like it settles on a stable frequency ...
I'm getting more into learning how to properly upscale and tested my (RGB) NES and SNES 1-CHIP03 (with CSYNC mod) with an OSSC over the weekend. Maybe tested 5-7 games on each, for roughly 5-10 minutes each, and didn't have any issues in 4x and 5x mode (don't really use the lower multipliers) on my TCL 4K TV.
The PAL SNES has +12 volts on pin 3 and it will send +12V to the C-Sync/Composite Video/Luma pin of the SCART socket on your TV or converter through an NTSC SNES cable wired for C-Sync! So if you have a PAL SNES, use a cable wired for the PAL SNES and make sure it is using Sync on Luma. Luma is present on pin 7 on all SNES and N64 units, but a csync pin is apparently present on pin 3 as well on PAL N64 consoles and NTSC SNES consoles. With this in mind I was wondering if it would be a good idea to install a small switch into the AV connector that switches between routing sync on composite and sync on luma to pin 20 on the ...
If you need a new Csync cable to use with your modified console, you can use the NTSC SNES PackAPunch cable available here. Choose the "CSYNC TTL 2.5 Volt" option when configuring the cable. Since your console already outputs 75ohm sync you do NOT need a cable that is corrected for this, so the TTL cable is the right one.
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